mirror of https://github.com/mode777/rayjs.git
67 lines
2.5 KiB
Markdown
67 lines
2.5 KiB
Markdown
![rayjs logo](./doc/logo.png)
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# rayjs - Javascript Bindings for Raylib
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Javascript bindings for raylib in a single ~3mb executable
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## What is this?
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rayjs is small ES2020 compliant Javascript interpreter based on [QuickJS](https://bellard.org/quickjs/) with bindings for [Raylib](https://www.raylib.com/). You can use it to develop desktop games with Javascript.
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## Features
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* Compiles into a single, small executable without any dependencies for easy distribution
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* Use modern Javascript features like classes or async/await
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* In-depth auto-complete with definitions for the whole API
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## Getting started
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1. Download the binary for your platform from the release section.
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2. Unzip the executable to a folder and create a new text file in the same folder. Rename the file to `main.js`
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3. Open the file with a text-editor (e.g. Notepad) and add the following code
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```javascript
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const screenWidth = 800;
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const screenHeight = 450;
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initWindow(screenWidth, screenHeight, "raylib [core] example - basic window");
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setTargetFPS(60);
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while (!windowShouldClose()) {
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beginDrawing();
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clearBackground(RAYWHITE);
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drawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY);
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endDrawing();
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}
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closeWindow();
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```
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4. Run the `rayjs` executable
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5. Congratulations, you have created your first rayjs app.
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## Running code
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rayjs will run code in three different modes
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1. If no parameter is given it will look for a file called `main.js` in the executable directory
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2. It will run a given Javascript file given as a command line argument like this `rayjs <filename>`
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3. It will look for a file called `main.js` in a folder given as a command line argument like this `rayjs <foldername>`
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The directory of the main Javascript module will also be the working directory of the app. Modules and resources will be loaded relative to it.
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## Building
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Here are some basic steps if you want to compile rayjs yourself:
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### Check out required files
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```bash
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git clone https://github.com/mode777/rayjs.git
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git submodule update --init --recursive
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```
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### Build with cmake
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Make sure you have cmake installed and in your path.
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```bash
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cd rayjs
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mkdir build
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cd build
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cmake ..
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make
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```
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## Performance
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QuickJS is one of the [faster JS interpreters](https://bellard.org/quickjs/bench.html). I'm getting about 13000 bunnys in bunnmark before dropping any frames on my 2020 Macbook Air M1 which seems pretty good.
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![Bunnymark](doc/bunny.png) |