um/dist/um.js

227 lines
8.8 KiB
JavaScript

/*! Emerj v1.0.0 | MIT LICENSE | https://github.com/bryhoyt/emerj */
var diff = {
attrs(elem) {
const attrs = {};
for (let i=0; i < elem.attributes.length; i++) {
const attr = elem.attributes[i];
attrs[attr.name] = attr.value;
}
return attrs;
},
nodesByKey(parent, makeKey) {
const map = {};
for (let j=0; j < parent.childNodes.length; j++) {
const key = makeKey(parent.childNodes[j]);
if (key) map[key] = parent.childNodes[j];
}
return map;
},
merge(base, modified, opts) {
/* Merge any differences between base and modified back into base.
*
* Operates only the children nodes, and does not change the root node or its
* attributes.
*
* Conceptually similar to React's reconciliation algorithm:
* https://facebook.github.io/react/docs/reconciliation.html
*
* I haven't thoroughly tested performance to compare to naive DOM updates (i.e.
* just updating the entire DOM from a string using .innerHTML), but some quick
* tests on a basic DOMs were twice as fast -- so at least it's not slower in
* a simple scenario -- and it's definitely "fast enough" for responsive UI and
* even smooth animation.
*
* The real advantage for me is not so much performance, but that state & identity
* of existing elements is preserved -- text typed into an <input>, an open
* <select> dropdown, scroll position, ad-hoc attached events, canvas paint, etc,
* are preserved as long as an element's identity remains.
*
* See https://korynunn.wordpress.com/2013/03/19/the-dom-isnt-slow-you-are/
*/
opts = opts || {};
opts.key = opts.key || (node => node.id);
if (typeof modified === 'string') {
const html = modified;
// Make sure the parent element of the provided HTML is of the same type as
// `base`'s parent. This matters when the HTML contains fragments that are
// only valid inside certain elements, eg <td>s, which must have a <tr>
// parent.
modified = document.createElement(base.tagName);
modified.innerHTML = html;
}
// Naively recurse into the children, if any, replacing or updating new
// elements that are in the same position as old, deleting trailing elements
// when the new list contains fewer children, or appending new elements if
// it contains more children.
//
// For re-ordered children, the `id` attribute can be used to preserve identity.
// Loop through .childNodes, not just .children, so we compare text nodes (and
// comment nodes, fwiw) too.
const nodesByKey = {old: this.nodesByKey(base, opts.key),
new: this.nodesByKey(modified, opts.key)};
let idx;
for (idx=0; modified.firstChild; idx++) {
const newNode = modified.removeChild(modified.firstChild);
if (idx >= base.childNodes.length) {
// It's a new node. Append it.
base.appendChild(newNode);
continue;
}
let baseNode = base.childNodes[idx];
// If the children are indexed, then make sure to retain their identity in
// the new order.
const newKey = opts.key(newNode);
if (opts.key(baseNode) || newKey) {
// If the new node has a key, then either use its existing match, or insert it.
// If not, but the old node has a key, then make sure to leave it untouched and insert the new one instead.
// Else neither node has a key. Just overwrite old with new.
const match = (newKey && newKey in nodesByKey.old)? nodesByKey.old[newKey]: newNode;
if (match !== baseNode) {
baseNode = base.insertBefore(match, baseNode);
}
}
if (baseNode.nodeType !== newNode.nodeType || baseNode.tagName !== newNode.tagName) {
// Completely different node types. Just update the whole subtree, like React does.
base.replaceChild(newNode, baseNode);
} else if ([Node.TEXT_NODE, Node.COMMENT_NODE].indexOf(baseNode.nodeType) >= 0) {
// This is the terminating case of the merge() recursion.
if (baseNode.textContent === newNode.textContent) continue; // Don't write if we don't need to.
baseNode.textContent = newNode.textContent;
} else if (baseNode !== newNode) { // Only need to update if we haven't just inserted the newNode in.
// It's an existing node with the same tag name. Update only what's necessary.
// First, make dicts of attributes, for fast lookup:
const attrs = {base: this.attrs(baseNode), new: this.attrs(newNode)};
for (const attr in attrs.base) {
// Remove any missing attributes.
if (attr in attrs.new) continue;
baseNode.removeAttribute(attr);
}
for (const attr in attrs.new) {
// Add and update any new or modified attributes.
if (attr in attrs.base && attrs.base[attr] === attrs.new[attr]) continue;
baseNode.setAttribute(attr, attrs.new[attr]);
}
// Now, recurse into the children. If the only children are text, this will
// be the final recursion on this node.
this.merge(baseNode, newNode);
}
}
while (base.childNodes.length > idx) {
// If base has more children than modified, delete the extras.
base.removeChild(base.lastChild);
}
},
};
/*! Um v0.5.0 | MIT LICENSE | https://github.com/n2geoff/um */
/**
* App Builder
*
* Composes state, actions, view together as
* mountable ui
*
* @param {Object} opts options bag of state, view, actions, and mount
* @param {Object} opts.state initial app object state
* @param {Function} opts.view function that returns dom. state and actions are passed in
* @param {Object} opts.actions object functions includes and return state
* @param {String} opts.mount querySelector value
*
* @returns {Object} state and update() interface
*/
function app(opts) {
// initial setup
const state = check(opts.state, {});
const view = check(opts.view, () => null);
const actions = check(opts.actions, {});
const mount = opts.mount || "body";
/**
* simple type validation check
*
* @param {*} value
* @param {String} type
* @returns {*}
*/
function check(value, type) {
return typeof value === typeof type ? value : type;
}
/**
* Assigns Dispatch-able Actions into App
*
* @param {Object} data state used by actions
* @param {Object} actions functions that update state
*/
function dispatch(data, actions) {
Object.entries(actions).forEach(([name, action]) => {
if (typeof action === "function") {
actions[name] = (...args) => {
// update date from action return
Object.assign(state, action(data, ...args));
// call update
update();
};
}
});
update();
}
/** update dom */
const update = () => {
diff.merge(document.querySelector(mount), view(state, actions));
};
// mount view
if (opts.view && mount) {
dispatch(state, actions);
}
return {state,update}
}
/**
* HTML Tag Scripting Function
*
* Generates new DOM element(s) from a tag, attributes
*
* @param {String} tag - tag name
* @param {Object|String|Array} args - attributes, text or array of child elements
*
* @returns {HTMLElement} The created DOM element(s)
*/
function h(tag, ...args) {
const el = document.createElement(tag);
// support all scalar values as TextNodes
const isScalar = (value) => ["boolean", "string", "number"].includes(typeof value);
for(let i = 0; i < args.length; i++) {
if (isScalar(args[i])) {
el.appendChild(document.createTextNode(args[i]));
} else if (Array.isArray(args[i])) {
el.append(...args[i]);
} else {
for(const [k,v] of Object.entries(args[i])) {
// if not both ways, some attributes do not render
el.setAttribute(k, v);
el[k] = v;
}
}
}
return el;
}
export { app, h };