rayjs/.vscode/settings.json

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{
"files.associations": {
"sdl.h": "c",
"vs.sc.mtl.bin.h": "c",
"embedded_shader.h": "c",
"common.h": "c",
"raylib.h": "c",
"glad.h": "c",
"lightmapper.h": "c",
"compare": "c",
"memory": "c",
"rlgl.h": "c",
"random": "c"
}
}