mirror of https://github.com/mode777/rayjs.git
38 lines
1.1 KiB
CMake
38 lines
1.1 KiB
CMake
cmake_minimum_required(VERSION 3.1)
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project(my-game)
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message("=== Configure raylib ===")
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add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/raylib EXCLUDE_FROM_ALL)
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message("=== Configure QuickJS ===")
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# add quickjs
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set(quickjs_version 2021-03-27)
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set(quickjs_sources_root ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/quickjs)
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set(quickjs_sources
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${quickjs_sources_root}/quickjs.h
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${quickjs_sources_root}/quickjs-libc.h
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${quickjs_sources_root}/quickjs.c
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${quickjs_sources_root}/libregexp.c
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${quickjs_sources_root}/libunicode.c
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${quickjs_sources_root}/libbf.c
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${quickjs_sources_root}/cutils.c
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${quickjs_sources_root}/quickjs-libc.c
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)
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add_library(quickjs STATIC
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${quickjs_sources}
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)
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target_compile_definitions(quickjs
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PRIVATE
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CONFIG_VERSION="${quickjs_version}"
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)
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target_include_directories(quickjs
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PRIVATE
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${quickjs_sources_root}
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)
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR})
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file(GLOB files src/*.c)
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add_executable(${CMAKE_PROJECT_NAME} ${files})
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target_include_directories(${CMAKE_PROJECT_NAME} PRIVATE include)
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target_include_directories(${CMAKE_PROJECT_NAME} PRIVATE src)
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target_link_libraries(${CMAKE_PROJECT_NAME} quickjs raylib) |