import { System, SystemHost } from "./systems" export class Game { public clearColor = RAYWHITE private systemHost = new SystemHost() private quit = false constructor(public readonly width: number, public readonly height: number, public readonly title: string){ } public run(){ initWindow(this.width,this.height,this.title) setTargetFPS(60) while(!(this.quit = windowShouldClose())){ this.systemHost.loadSystems() this.systemHost.updateSystems() beginDrawing() clearBackground(this.clearColor) this.systemHost.drawSystems() this.systemHost.unloadSystems() endDrawing() } this.systemHost.requestShutdown() closeWindow() } addSystem(system: System){ return this.systemHost.addSystem(system) } removeSystem(id: number){ return this.systemHost.removeSystem(id) } }