// Initialization //--------------------------------------------------------------------------------------- let screenWidth = 690; let screenHeight = 560; initWindow(screenWidth, screenHeight, "raygui - controls test suite"); setExitKey(0); // GUI controls initialization //---------------------------------------------------------------------------------- let dropdownBox000Active = {active: 0}; let dropDown000EditMode = false; let dropdownBox001Active = {active:0}; let dropDown001EditMode = false; let spinner001Value = { value: 0 }; let spinnerEditMode = false; let valueBox002Value = { value: 0 }; let valueBoxEditMode = false; let textBoxText = { text: "Text box" }; let textBoxEditMode = false; let listViewScrollIndex = { scrollIndex: 0 }; let listViewActive = -1; let listViewExScrollIndex = 0; let listViewExActive = 2; let listViewExFocus = -1; let listViewExList = [ "This", "is", "a", "list view", "with", "disable", "elements", "amazing!" ]; let multiTextBoxText = "Multi text box"; let multiTextBoxEditMode = false; let colorPickerValue = RED; let sliderValue = 50; let sliderBarValue = 60; let progressValue = 0.4; let forceSquaredChecked = false; let alphaValue = 0.5; let comboBoxActive = 1; let toggleGroupActive = 0; let viewScroll = new Vector2(0,0); //---------------------------------------------------------------------------------- // Custom GUI font loading //let font = loadFontEx("fonts/rainyhearts16.ttf", 12, 0, 0); //guiSetFont(font); let exitWindow = false; let showMessageBox = false; let textInput = ""; let showTextInputBox = false; let textInputFileName = ""; setTargetFPS(60); //-------------------------------------------------------------------------------------- // Main game loop while (!exitWindow) // Detect window close button or ESC key { // Update //---------------------------------------------------------------------------------- exitWindow = windowShouldClose(); if (isKeyPressed(KEY_ESCAPE)) showMessageBox = !showMessageBox; if (isKeyDown(KEY_LEFT_CONTROL) && isKeyPressed(KEY_S)) showTextInputBox = true; if (isFileDropped()) { let droppedFiles = loadDroppedFiles(); if ((droppedFiles.length > 0) && isFileExtension(droppedFiles[0], ".rgs")) guiLoadStyle(droppedFiles[0]); } //---------------------------------------------------------------------------------- // Draw //---------------------------------------------------------------------------------- beginDrawing(); clearBackground(getColor(guiGetStyle(DEFAULT, BACKGROUND_COLOR))); // raygui: controls drawing //---------------------------------------------------------------------------------- // Check all possible events that require GuiLock if (dropDown000EditMode || dropDown001EditMode) guiLock(); // First GUI column //guiSetStyle(CHECKBOX, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT); forceSquaredChecked = guiCheckBox(new Rectangle(25, 108, 15, 15), "FORCE CHECK!", forceSquaredChecked); guiSetStyle(TEXTBOX, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER); //guiSetStyle(VALUEBOX, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT); if (guiSpinner(new Rectangle(25, 135, 125, 30), null, spinner001Value, 0, 100, spinnerEditMode)) spinnerEditMode = !spinnerEditMode; if (guiValueBox(new Rectangle(25, 175, 125, 30), null, valueBox002Value, 0, 100, valueBoxEditMode)) valueBoxEditMode = !valueBoxEditMode; guiSetStyle(TEXTBOX, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT); if (guiTextBox(new Rectangle(25, 215, 125, 30), textBoxText, 64, textBoxEditMode)) textBoxEditMode = !textBoxEditMode; guiSetStyle(BUTTON, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER); if (guiButton(new Rectangle(25, 255, 125, 30), guiIconText(ICON_FILE_SAVE, "Save File"))) showTextInputBox = true; guiGroupBox(new Rectangle(25, 310, 125, 150), "STATES"); //guiLock(); guiSetState(STATE_NORMAL); if (guiButton(new Rectangle(30, 320, 115, 30), "NORMAL")) { } guiSetState(STATE_FOCUSED); if (guiButton(new Rectangle(30, 355, 115, 30), "FOCUSED")) { } guiSetState(STATE_PRESSED); if (guiButton(new Rectangle(30, 390, 115, 30), "#15#PRESSED")) { } guiSetState(STATE_DISABLED); if (guiButton(new Rectangle(30, 425, 115, 30), "DISABLED")) { } guiSetState(STATE_NORMAL); //guiUnlock(); comboBoxActive = guiComboBox(new Rectangle(25, 470, 125, 30), "ONE;TWO;THREE;FOUR", comboBoxActive); // NOTE: GuiDropdownBox must draw after any other control that can be covered on unfolding guiUnlock(); guiSetStyle(DROPDOWNBOX, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT); if (guiDropdownBox(new Rectangle(25, 65, 125, 30), "#01#ONE;#02#TWO;#03#THREE;#04#FOUR", dropdownBox001Active, dropDown001EditMode)) dropDown001EditMode = !dropDown001EditMode; guiSetStyle(DROPDOWNBOX, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER); if (guiDropdownBox(new Rectangle(25, 25, 125, 30), "ONE;TWO;THREE", dropdownBox000Active, dropDown000EditMode)) dropDown000EditMode = !dropDown000EditMode; // Second GUI column listViewActive = guiListView(new Rectangle(165, 25, 140, 140), "Charmander;Bulbasaur;#18#Squirtel;Pikachu;Eevee;Pidgey", listViewScrollIndex, listViewActive); //listViewExActive = guiListViewEx(new Rectangle(165, 180, 140, 200), listViewExList, 8, &listViewExFocus, &listViewExScrollIndex, listViewExActive); toggleGroupActive = guiToggleGroup(new Rectangle(165, 400, 140, 25), "#1#ONE\n#3#TWO\n#8#THREE\n#23#", toggleGroupActive); // Third GUI column guiPanel(new Rectangle(320, 25, 225, 140), "Panel Info"); colorPickerValue = guiColorPicker(new Rectangle(320, 185, 196, 192), null, colorPickerValue); sliderValue = guiSlider(new Rectangle(355, 400, 165, 20), "TEST", Math.floor(sliderValue), sliderValue, -50, 100); sliderBarValue = guiSliderBar(new Rectangle(320, 430, 200, 20), null, Math.floor(sliderBarValue), sliderBarValue, 0, 100); progressValue = guiProgressBar(new Rectangle(320, 460, 200, 20), null, null, progressValue, 0, 1); // NOTE: View rectangle could be used to perform some scissor test let view = guiScrollPanel(new Rectangle(560, 25, 102, 354), null, new Rectangle(560, 25, 300, 1200), viewScroll); guiGrid(new Rectangle(560, 25 + 180 + 195, 100, 120), null, 20, 2); guiStatusBar(new Rectangle(0, getScreenHeight() - 20, getScreenWidth(), 20), "This is a status bar"); alphaValue = guiColorBarAlpha(new Rectangle(320, 490, 200, 30), null, alphaValue); if (showMessageBox) { drawRectangle(0, 0, getScreenWidth(), getScreenHeight(), fade(RAYWHITE, 0.8)); let result = guiMessageBox(new Rectangle(getScreenWidth()/2 - 125, getScreenHeight()/2 - 50, 250, 100), guiIconText(ICON_EXIT, "Close Window"), "Do you really want to exit?", "Yes;No"); if ((result == 0) || (result == 2)) showMessageBox = false; else if (result == 1) exitWindow = true; } // if (showTextInputBox) // { // drawRectangle(0, 0, getScreenWidth(), getScreenHeight(), fade(RAYWHITE, 0.8)); // let result = guiTextInputBox(new Rectangle(getScreenWidth()/2 - 120, getScreenHeight()/2 - 60, 240, 140), "Save", guiIconText(ICON_FILE_SAVE, "Save file as..."), "Ok;Cancel", textInput, 255, null); // if (result == 1) // { // // TODO: Validate textInput value and save // strcpy(textInputFileName, textInput); // } // if ((result == 0) || (result == 1) || (result == 2)) // { // showTextInputBox = false; // strcpy(textInput, "\0"); // } // } //---------------------------------------------------------------------------------- endDrawing(); //---------------------------------------------------------------------------------- } // De-Initialization //-------------------------------------------------------------------------------------- closeWindow(); // Close window and OpenGL context //--------------------------------------------------------------------------------------