#include #include "common.h" //#include "shaders.h" App_Config app_config = { 640, 480 }; App_State app_state = { NULL, 0 }; int main(int argc, char *argv[]) { app_init_quickjs(argc, argv); app_init_sdl(); app_init_bgfx(); // Main loop while (!app_state.quit) { app_update_sdl(); app_update_quickjs(); app_update_bgfx(); } app_dispose_bgfx(); app_dispose_sdl(); app_dispose_quickjs(); return 0; }