// Initialization //-------------------------------------------------------------------------------------- const screenWidth = 800; const screenHeight = 450; initWindow(screenWidth, screenHeight, "raylib [core] example - basic window"); setTargetFPS(60); // Set our game to run at 60 frames-per-second //-------------------------------------------------------------------------------------- // Main game loop while (!windowShouldClose()) // Detect window close button or ESC key { // Update //---------------------------------------------------------------------------------- // TODO: Update your variables here //---------------------------------------------------------------------------------- // Draw //---------------------------------------------------------------------------------- beginDrawing(); clearBackground(RAYWHITE); drawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY); endDrawing(); //---------------------------------------------------------------------------------- } // De-Initialization //-------------------------------------------------------------------------------------- closeWindow(); // Close window and OpenGL context //--------------------------------------------------------------------------------------