import { Timers } from "./common/timers.js" const timers = new Timers() console.log(clamp(-1.5,0,5)) console.log(vector2Distance(new Vector2(0,0), new Vector2(1,0))) initWindow(640, 480, "Javascript Tests") const pos = new Vector2(getScreenWidth()/2,getScreenHeight()/2) const radius = 100 timers.setTimeout(() => pos.x += 200, 2000) while(!windowShouldClose()){ timers.update(getFrameTime()) beginDrawing() clearBackground(RAYWHITE) drawCircle(pos.x,pos.y, radius, LIME) endDrawing() } closeWindow()