2023-05-10 21:26:53 +00:00
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// Initialization
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//--------------------------------------------------------------------------------------
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const screenWidth = 800;
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const screenHeight = 450;
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2023-05-14 20:19:47 +00:00
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initWindow(screenWidth, screenHeight, "raylib [core] example - basic window");
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2023-05-10 21:26:53 +00:00
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2023-05-14 20:19:47 +00:00
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setTargetFPS(60); // Set our game to run at 60 frames-per-second
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2023-05-10 21:26:53 +00:00
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//--------------------------------------------------------------------------------------
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// Main game loop
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2023-05-14 20:19:47 +00:00
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while (!windowShouldClose()) // Detect window close button or ESC key
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2023-05-10 21:26:53 +00:00
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{
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// Update
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//----------------------------------------------------------------------------------
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// TODO: Update your variables here
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//----------------------------------------------------------------------------------
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// Draw
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//----------------------------------------------------------------------------------
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2023-05-14 20:19:47 +00:00
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beginDrawing();
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2023-05-10 21:26:53 +00:00
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2023-05-14 20:19:47 +00:00
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clearBackground(RAYWHITE);
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2023-05-10 21:26:53 +00:00
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2023-05-14 20:19:47 +00:00
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drawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY);
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2023-05-10 21:26:53 +00:00
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2023-05-14 20:19:47 +00:00
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endDrawing();
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2023-05-10 21:26:53 +00:00
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//----------------------------------------------------------------------------------
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}
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2023-05-20 19:34:27 +00:00
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// De-Initialization
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//--------------------------------------------------------------------------------------
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closeWindow(); // Close window and OpenGL context
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//--------------------------------------------------------------------------------------
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2023-05-10 21:26:53 +00:00
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